mistwalker

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Last updated 2008-07-02

(C) 2008 MISTWALKER CORPORATION. All Rights Reserved.

WEB

Making a point to update


I created this website myself with commercially-available tools. My first attempt. It's surprisingly difficult. Maybe it's what to post about, or maybe it's an issue with copyright. How much of my thoughts should I reveal....? I'm a bit behind the times in figuring out that here, too, is a different place than games in which to post things. They say "simple is best," so I opted to keep things sparse for now. But I'll make it a point to update, and add more and more substance. I'm thinking maybe things like the games themselves, discussions and ideas relating to our works.

We've completed several projects, and Mistwalker's first wave has passed. Even as we reflect on our many experiences, we embark on our next journey. There are many things to accomplish.

・New ideas
・Combining the scenario and game system
・Real time
・Ideas that are emotionally moving

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We're doing research & development from a prototype that I haven't worked on since FF7. We're finished with that for now. There were a lot of trials and errors, and it took longer than expected, but it was an unexpectedly good challenge. I'm reminded again of how "it pays when things are working," so taking advantage of what a prototype offers, there were many trials and ideas that didn't seem to work out, but I think we made a new feeling and experience. From here on out is a phase in which we take steps towards our next product. The scenario is still just a rough plot. We brainstorm, rethink, and exchange ideas every day. Anyway, the whole team is moving towards those "new ideas." Our struggling efforts may reach us even higher than our first wave, and take us to the next level. So, that's what we hope for !

So for now, here's my first entry.